A must have especially for those seeking immersion, since the excessively chatty HUD is too much by default. With this mod, you get a nice GUI to turn different HUD elements on or off, plus the ability to add a quick toggle for them. Prey Interface Customizer – While Prey offers some interface customization, you still don’t have enough control over it.Difficulty can always be adjusted at any point in-game anyway. First timers who are System Shock series veterans or just don’t want a terribly easy experience should probably start on Hard mode. This isn’t an extreme makeover mod, and the game is still considerably easier than System Shock 2 even with this mod. This mod is an absolute necessity if you want to experience this game at its fullest. There are some really bad balancing decisions in the base game, and this mod alleviates many of them (though it can’t totally fix them), trying to delay the point at which you become an unstoppable God. Prey Core Balance Mod – Prey is a survival horror game, but it’s too easy even on the harder difficulty modes by default.Prey is not a very moddable game, but there’s no reason not to use the mods below: But first, I must list some mod recommendations. I clocked 28 hours into Prey, just under 12 hours in System Shock 2 and also in the 12 hour range for BioShock somehow. Prey is also 2x-3x as long as System Shock 2 or BioShock, depending on how thoroughly you explore Prey’s world. The change of scale has its pros and cons, but more on that later. The increased size comes with more focus on storytelling exploring Talos I research station and discovering how the crew members lived their lives and what befell them. It is a much larger game, much larger than the BioShocks even, taking slight cues from Dishonored’s level design with the amount of stealth capability and verticality. While the System Shock games (especially the second one) pursue an Alien inspired claustrophobic space horror setting, Arkane’s Prey goes another route. Like the System Shock games, it emphasizes exploration and environmental interaction with no forced hand holding and almost unlimited backtracking (BioShock is much weaker in this regard, also weaker in general).The RPG inspiration is light here in Prey, but extremely heavy in System Shock 2 (much to my enjoyment) RPG inspired gameplay leading to multiple playstyles.Narrative design primarily revolves around audio logs left in the environment, along with thorough environmental storytelling.In all the Shock games you explore an oppressive, seemingly abandoned environment and must figure out what happened.The pacing is very similar – slow and methodical, dangerous and intense. System Shock and Arkane’s Prey are Sci-Fi survival horror FPS games, also “Immersive Sims” as the franchise fans call them.What does it have in common with the Shock games, you ask? Here’s a list: While the “Prey” name is a literal fit for this game, it’s deceptive for anyone expecting something like Prey.Ī more appropriate name, added by a mod which is linked below. Hence why I personally refer to it as “Preyshock” (someone please come up with a better name in the comments, the original working title “Typhon” was certainly better). Arkane’s Prey is a slow paced, methodical survival horror FPS game focused on exploration and world interaction. That’s it, no story similarities and no real concrete gameplay similarities. The first weapon you get is a wrench in both games (but this is also the first weapon in System Shock 2, the game’s real immediate predecessor).Really the only similarities between the two Prey games are: At the same time, Arkane is sort of going back to their roots with this game, as it’s more like their very first video game ever, Arx Fatalis. On the other hand, Arkane’s Prey is more like a spiritual successor to the System Shock games, like the BioShock games but much better with less dumbing down. It was a technologically groundbreaking unique take on the fast paced FPS genre thanks to its vertical, upside down, sideways, physics defying yet ridiculously awesome gameplay full of alien technology that you interact with. The original Prey was a fast paced, action packed, bizarre but awesome Sci-Fi FPS on id Tech 4 engine. I suppose that makes Arkane’s game a reboot, but the two games could hardly be any more different. We previously reviewed the original Prey from Human Head Studios. With the upcoming release of the System Shock remake (be sure to play the demo), we decided to finally review Arkane Studios’ Prey released in 2017, as it is a System Shock series spiritual successor.
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